Monday, July 15, 2013

4.0: Blood Marks Quests

Every base camp in Katalam and Danaria  give a series of quests that give a new unit of currency in the game called Blood Marks.  Each base camp gives 2 weekly pve quests that ask you to kill a few mobs of the opposing factions in the area surrounding the base camp.  This can be confusing because the quests are labled as dailies,  but they're actually weeklies.    They spawn every few minutes or so,  and there
are often alot of players waiting on them.  This can make for competition between players,  so the way most people solve it is by making quick groups of those who are standing and waiting.  This is the best way to get these quests done when there's a crowd of players.  Both of those quests give 12 and 8 blood marks each.



Checking my quest log


The mob needed for the base camp weekly


Working on the weekly


The other daily is a pvp daily asking you to kill a member of the opposite faction who is in the area of the base camp that your faction currently owns.  This quest rewards with 3 blood marks.  These kinds of quests activate automatically when you enter a region near a base.  They're filed under a new tab that's been added with the 4.0 update,
the War tab,  in your quest log (see pic below).

The pvp quest is auto added to your quest log when you enter a region near a base


The other dailies are also pve but give only 1 blood mark for completion.  They ask the player to kill a number of creature mobs around the base camp,  and aren't very hard to complete.   While they don't give many blood marks,  they do give kinah and a ceramium fragment,  which the other blood mark quests do not.  To be honest,  I don't know what ceramium fragments are used for yet,  but I'll post it when I find out.  They're stored in the quest items inventory.


Turning in the pve quest


These quests have become very popular because with the blood marks you can buy level 65 pvp gear,  which is sold by a merchant in the Kaisinel's Beacon Fortress.

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